Edit Pace — frame-to-frame color delta (bright = fast cuts)
Color Temperature — warm (gold) vs cool (teal) per frame
Frame Density Comparison — every 2nd vs every 4th frame
Slice · 15s
Avg · 15s
Slice · 30s
Avg · 30s
Mushi-shi's barcode doesn't arc—it flatlines. Across ten episodes, the brightness hovers within a three-percentage-point band (opening 0.490, middle 0.470, closing 0.474), a radical refusal of the dramatic shifts that define most anime. The palette is a painter's tray of earth tones—
Brightness Arc (episode progression)
Hue Distribution
Act Breakdown
Opening
0.490
Middle
0.470
Closing
0.474
Avg Brightness
0.481
Avg Saturation
0.191
Warmth
0.545
Color Palette
#20221C
#5F6257
#E2E5DC
#A3A597
#95916E
#514C35
#D5D1AE
#8E725E
3-Act Color Story
Opening
Middle
Closing
Color Twins
Perceptually nearest palettes — measured in OKLab space, not RGB
Mushi-shi's barcode doesn't arc—it flatlines. Across ten episodes, the brightness hovers within a three-percentage-point band (opening 0.490, middle 0.470, closing 0.474), a radical refusal of the dramatic shifts that define most anime. The palette is a painter's tray of earth tones—