Edit Pace — frame-to-frame color delta (bright = fast cuts)
Color Temperature — warm (gold) vs cool (teal) per frame
Frame Density Comparison — every 2nd vs every 4th frame
Slice · 15s
Avg · 15s
Slice · 30s
Avg · 30s
That the *bright opening* arc of *Stardust Crusaders* numerically peaks in its middle act—0.580 against an opening 0.481—is the first clue that David Production’s visual strategy is built on misdirection. The palette reads Red-Orange dominant, but at an average saturation of just 0.285, these are not the pulsing, hot hues of battle shonen; they are the sun-bleached, dust-ch
Brightness Arc (episode progression)
Hue Distribution
Act Breakdown
Opening
0.481
Middle
0.580
Closing
0.421
Avg Brightness
0.419
Avg Saturation
0.285
Warmth
0.534
Color Palette
#1C1619
#605B5A
#E9E4DC
#A4A19B
#4F2A25
#946C5E
#26254F
#E1D4AC
3-Act Color Story
Opening
Middle
Closing
Color Twins
Perceptually nearest palettes — measured in OKLab space, not RGB
That the *bright opening* arc of *Stardust Crusaders* numerically peaks in its middle act—0.580 against an opening 0.481—is the first clue that David Production’s visual strategy is built on misdirection. The palette reads Red-Orange dominant, but at an average saturation of just 0.285, these are not the pulsing, hot hues of battle shonen; they are the sun-bleached, dust-ch