Edit Pace — frame-to-frame color delta (bright = fast cuts)
Color Temperature — warm (gold) vs cool (teal) per frame
Frame Density Comparison — every 2nd vs every 4th frame
Slice · 15s
Avg · 15s
Slice · 30s
Avg · 30s
The palette of *Railgun S* is a quiet subversion of action-anime convention: red-dominant but desaturated to near-gray, with an unusually strong Blue-Green counterweight. This is not the hot-blooded red of battle shonen; it is the clinical red of warning lights in a laboratory, always cut by the cool blue-green of Academy City's sterile corridors
Brightness Arc (episode progression)
Hue Distribution
Act Breakdown
Opening
0.540
Middle
0.600
Closing
0.549
Avg Brightness
0.603
Avg Saturation
0.171
Warmth
0.509
Color Palette
#E4E1E2
#615E60
#9F9AA0
#D1ABA3
#9CB2CF
#ABCDDF
#E2CAB2
#916A63
3-Act Color Story
Opening
Middle
Closing
Color Twins
Perceptually nearest palettes — measured in OKLab space, not RGB
The palette of *Railgun S* is a quiet subversion of action-anime convention: red-dominant but desaturated to near-gray, with an unusually strong Blue-Green counterweight. This is not the hot-blooded red of battle shonen; it is the clinical red of warning lights in a laboratory, always cut by the cool blue-green of Academy City's sterile corridors