Pixel Slice — 1px center crop per frame
Smooth Average — mean color per frame
Rank Mosaic — columns sorted by luminance
Circle / Radial — polar transform
Edit Pace — frame-to-frame color delta (bright = fast cuts)
Color Temperature — warm (gold) vs cool (teal) per frame
That Baki’s palette is dominated by Red—34%—but the overall saturation is a muddy 0.272 tells you everything about this show’s relationship to violence. Group TAC’s tournament arc doesn’t paint with blood; it paints with dried blood, caked dirt, and cheap ring lighting that leaves the fighters half in shadow. The bright opening is a misnomer: the first act is actually the darkest (0.305), a deliberate visual compression before the middle and closing acts jump to 0.473 and 0.476. This arc isn’t a rise from darkness into light—it’s a burst from the claustrophobic tunnels and back alleys of pre-tournament meat-grinding into the washed-out fluorescence of the arena proper. The five-dominant palette — #181B16 and #5F6158 and #543224 — reads like a palette of bruised tissue and concrete. There’s no vibrance, no neon, no stylized energy. Baki’s visual thesis is that fighting is fundamentally ugly, and